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| Source | Player’s Handbook 🛒 |
|---|---|
| Cost | 5 gp |
| Weight | 4 lb. |
| Damage | 1d6 Piercing |
| Weapon Category | Martial |
| Range | Melee |
| Category | Weapon |
| Full rules | open5e.com ↗ |
The trident is one of the most interesting martial weapons in Dungeons & Dragons, excelling both in melee combat and as a thrown weapon. This three-pronged weapon combines maritime tradition with practical versatility and offers players exciting tactical possibilities.
Versatility as Strength
What makes the trident special are its two main properties: Thrown and Versatile. As a versatile weapon, it deals 1d6 piercing damage when wielded one-handed and 1d8 when used two-handed. At the same time, it can be used as a thrown weapon at normal range of 20 feet or with disadvantage up to 60 feet.
This combination makes it an excellent choice for characters who want to flexibly switch between melee and ranged combat. Fighters with the Fighting Style “Dueling” or Paladins especially benefit from this adaptability.
Updates in the 2024 Edition
The most important change to the trident in the 2024 version is the introduction of the Weapon Mastery property “Topple”. This new mechanic allows experienced fighters to knock opponents prone when they meet certain conditions. This makes the trident even more tactical and gives it a unique combat role as a control weapon.
Otherwise, the basic properties remain unchanged – proof that the original design was already very well-balanced. The 2024 Player’s Handbook 🛒 simply expands the tactical possibilities.
Character Concepts and Use
The trident is excellently suited for maritime characters like sailors, pirates, or coastal dwellers. Triton characters or those with nautical backgrounds find the perfect thematic complement in this weapon. But gladiators who must demonstrate both spectacular melee combat and precise throws in the arena also benefit from its versatility.
For multiclass characters who use both Strength and Dexterity, the trident offers interesting possibilities. A Ranger/Fighter hybrid can use it both for classic melee combat and for hunting throws.
Tactical Considerations
In combat, you should consider that thrown tridents need to be retrieved – unless you carry multiple ones with you. The Topple property of the 2024 version makes it especially valuable against large single opponents who become vulnerable when knocked prone.
Combine the trident with a shield for optimal defense in one-handed combat, or use it two-handed for maximum damage. Its moderate range of 20/60 feet makes it an excellent backup option for melee fighters who suddenly need to bridge distance.
This article was created using AI, based on data from the 5e-database project (D&D 5e System Reference Document, licensed under CC BY 4.0).



