D&D adventures for beginners – Our recommendations

D&D Adventures for Beginners | Group in the Forest

Dungeons & Dragons (D&D) can seem overwhelming at first – but the right adventure helps enormously! Beginner-friendly adventures offer a good mix of story, combat, and role-playing without overwhelming the game master or the players with too many rules. Here are our top recommendations for new players.

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1. Lost Mine of Phandelver

Book: Lost Mine of Phandelver πŸ›’

Length: 4-5 sessions (approx. 20-30 hours)

Included: Adventure book, basic rules, ready-made characters, maps

Additionally required: Player’s Handbook πŸ›’ (PHB) for more character options

This adventure, included in the Starter Set, is one of the best for newcomers. It introduces the group to the classic D&D world, starting in the town of Phandalin. Players experience a mix of exploration, combat, and diplomacy as they discover a hidden mine. Ideal for new gamemasters, it gradually introduces mechanics.

Continuation options:

2. Dragons of Stormwreck Isle

Book: Dragons of Stormwreck Isle πŸ›’

Length: 3-4 sessions (approx. 15-20 hours)

Included: Beginner rules, adventure book, maps

Additionally required: Dice set and Player’s Handbook πŸ›’ for more options

This newer starter adventure (included in the Essential Kit) offers an atmospheric, dragon-focused story on a remote island. It’s simpler in structure than Phandelver, but provides a great introduction to D&D. Perfect for players who want to dive straight into the adventure.

Here’s our review.

Continuation options:

3. Curse of Strahd

Book: The Curse of Strahd πŸ›’

Length: 30-40 sessions (100+ hours)

Included: Complete campaign, detailed world (Barovia), maps

Additionally required: Player’s Handbook πŸ›’, Monster Manual πŸ›’, Dungeon Master’s Guide πŸ›’

A great, though challenging, adventure for beginners who desire a dark, story-driven campaign. Players confront the vampire lord Strahd and explore a gothic world full of horror. It’s more demanding than Phandelver, but an unforgettable experience.

Here you can find our review of the book.

Continuation possibilities:

  • A transition to Ravenloft Adventures for even more horror
  • Returning to the Forgotten Realms with Waterdeep: Dragon Heist

4. Icewind Dale: Rime of the Frostmaiden

Book: Icewind Dale: Rime of the Frostmaiden

Length: 30-50 sessions (100+ hours)

Included: Complete campaign, new setting (Icewind Dale), monsters & maps

Additionally required: Player’s Handbook πŸ›’, Monster Manual πŸ›’, Dungeon Master’s Guide πŸ›’

A sprawling open-world campaign set in the icy north of the Forgotten Realms. While it is a more complex adventure, it allows new players plenty of freedom. Particularly suited for groups who enjoy exploration and survival elements.

Continuation options:


Conclusion: Which adventure is the right one?

Adventure Length Difficulty Theme
Lost Mine of Phandelver 20-30 hrs. Simple Classic D&D-Fantasy
Dragons of Stormwreck Isle 15-20 hrs. Very easy Dragons & Island Adventure
Curse of Strahd 100+ hrs. Medium/Hard Gothic Horror
Icewind Dale 100+ hrs. Medium Open-World Survival

For absolute newcomers, Lost Mine of Phandelver and Dragons of Stormwreck Isle are ideal. Those looking for a longer, immersive story can start with Curse of Strahd or Icewind Dale.

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